
You have some basic gun-toting soldiers who usually just stand in place and shoot at you, and then there's the exploding variety who run at you and detonate in a one-hit kill if they get close enough. One reason is because the enemy variety is lacking, with only a few different types of foes to go up against. In fact, I preferred the quieter sections over the shootouts, which can feel drawn-out and repetitive after a while. The campaign's pacing is nicely varied, with environmental puzzles and exciting climbing sections sprinkled between the action-heavy shooting areas. It didn't take me long to get the hang of the controls, and soon I was navigating the mountainside mining operation with ease. Also, when you have to climb, reload your weapon, or use your hands in general, everything feels nicely tactile. The controls work exceptionally well, all things considered, especially if you're familiar with games like Skyrim VR that use a similar control scheme.
Fracked reviews full#
When you have to climb, reload, or use your hands, everything feels nicely tactile.ĭespite the Move controllers' lack of analog sticks, you have full freedom of movement. In the headset these become your hands, appearing in your vision as meaty, floating gloves you’ll put to good use: you use them to pull yourself behind cover, shoot and reload guns, climb ladders, turn cranks, and operate levers. To play Fracked, you'll need a pair of Move controllers. It’s an exciting start that’s perfectly in line with the action-hero exploits to come. Occasionally, beat-driven electronic music kicks in, suiting the style of the world nicely.

You hardly have time to soak in the appealing cel-shaded world before an explosion causes an avalanche you have to outrace.

At the start, you find yourself skiing high up on a snowy mountain.
